Microsoft has released DirectX 12 Agility SDK 1.619 as the retail package that formalizes Shader Model 6.9 and expands the “shipping-ready” surface area for several Direct3D 12 features.
Microsoft has devised a system to massively reduce the amount of VRAM required by ray tracing in games, potentially meaning that we don't need to keep piling more and more memory onto future graphics ...
Nvidia and AMD revealed at Computex 2022 that Hitman 3 would receive support for ray tracing and both Nvidia and AMD’s supersampling technologies, following an announcement from developer IO ...
Ray tracing and path tracing sound similar — and technically, they are. Both methods simulate how light travels in a 3D environment, but the way they work and the results they produce are completely ...
After our recent extensive investigation into ray tracing game performance, where we analyzed its visual and performance impact across 36 modern games, we can continue exploring the real-world ...