GameSpot may get a commission from retail offers. Sustaining a franchise is arguably one of the biggest challenges faced by game developers. Once a game makes its (hopefully positive) debut, ...
Some people have such a hectic existence they give the impression that, in order to fit it all in, they must be paying someone else to do their sleeping for them. One such is Siddhartha Mukherjee. His ...
Last week, Amazon Game Studios developer Clint Hocking wrote a blog post about his work on 2005's Splinter Cell: Chaos Theory. He talked about spending most of the game's two-year development cycle ...
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