Ritwik is a passionate gamer who has a soft spot for JRPGs. He's been writing about all things gaming for six years and counting. Dialogue systems are critical for story-heavy games that prioritize ...
Task-oriented dialogue systems are sophisticated computational frameworks designed to facilitate goal-directed interactions between humans and machines. These systems integrate several core components ...
Anthem is BioWare's attempt to split the difference between living multiplayer and the dialogue-driven RPGs they're known for, but it's not quite the same as you've seen it in the past. For one thing, ...
Megan (She/They) is a freelance journalist from the United Kingdom for the digital publication, Game Rant. She has been professionally writing gaming content for roughly four years now, since starting ...
We've finally seen Anthem's dialogue system in action. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
Todd Howard isn’t a big fan of talking about his video games, but in a new interview he has discussed Fallout 4’s divisive dialogue system — and where he thinks it went wrong. Fallout 4 — which turns ...
Osaka, Japan – Researchers at The University of Osaka have developed a mechanism that allows spoken dialogue systems to learn new words through conversation without overwhelming users with repetitive ...
Fallout 4 director and Bethesda big dog Todd Howard says that he still loves the game's cinematic dialogue system even if players don't. When asked about the best game he's worked on in an interview ...