Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...
Epic Games CEO Tim Sweeney in a media roundtable interview during the latest Unreal Fest event in Seoul, South Korea suggested the reason for the performance issues with some games using Unreal Engine ...
TL;DR: Unreal Engine 5 revolutionized game development with advanced technologies like Lumen and Nanite, but many UE5-powered games in 2025 face performance and optimization issues across platforms.
Unreal Engine 5 has been catching heat for performance issues on lower-end hardware, but Epic CEO Tim Sweeney isn’t having it. According to him, the engine’s not the bottleneck—developers are. And if ...
Metal Gear Solid Delta: Snake Eater and a bunch of other recent titles' notable performance issues have caused a lot of gamers to pin the blame on Unreal Engine 5. For a while now, Unreal Engine has ...
Tim Sweeney, CEO of Epic Games, has stated his belief that Unreal Engine 5‘s poor performance on select hardware is down to developers not properly optimising the technology. Korean website This Is ...
Jaime Tugayev is the News Editor for DualShockers with over a decade of experience, and a much longer love for fantasy, shooters and strategy games. No matter how much Epic bangs the drum about the ...
Metal Gear Solid Delta Snake Eater may have been released to critical acclaim, but there’s one aspect about Konami’s remake that graphics-focused fans are not happy with. The game’s gorgeous visuals ...