Making a Magic: The Gathering card is a long process. To go from an idea to an actual piece of paper in a player’s hand takes years, with each one being discussed, tweaked, tested, proofread, ...
While many a Magic: The Gathering player have found themselves exhausted by the sheer rapidity with which the game continues to release new products, head designer Mark Rosewater says that the ...
The psychology of game design relies heavily on behavioral conditioning. Grasp the science behind dopamine loops before you ...
Tristan Jurkovich began his career as a journalist in 2011. His childhood love of video games and writing fuel his passion for archiving this great medium’s history. He dabbles in every genre, but ...
J. Scott Thurlow is a Senior Contributor based in the NYC Metropolitan Area. While he is not actually Alan Wake, Scott has been ranting about games since falling in love with them at a young age.
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. "The fact that the Universes Beyond sets are doing well says there's ...
Magic: The Gathering is a great game, but there’s no denying that Commander has become its most popular format - and Wizards has released a mountain of preconstructed decks for players who want to ...