NEW YORK—Zero Density will be at NAB Show New York to showcase their latest technologies, including Reality Engine, a real-time broadcast compositing system that the company says enables “real-time ...
Zero Density introduced Unreal Engine to broadcasters for virtual studio production a decade ago and is now putting power of the games engine into the hands of broadcaster for use in on-air graphics ...
Zero Density is adding Unreal Engine Vanilla support to the latest update of its production software, RealityHub 1.2. Combined with Reality Engine’s capabilities for virtual studio and broadcast ...
Zero Density's Reality 5.6 consolidates on-air, virtual studio, augmented reality (AR), extended reality (XR) and video wall graphics into a unified, template-based, graphics system. Zero Density's ...
EMERYVILLE, Calif.—Advanced Systems Group (ASG) has entered into a strategic partnership with Zero Density that will result in ASG carrying Zero Density’s line of real-time virtual studio, augmented ...
Plus, the company says, “Zero Density Academy” enables broadcasters to learn future-proof skills and earn a globally recognized certification at no cost. “When we released our Reality software, we ...
Zero Density, a world leader in real-time graphics technology, is giving showgoers a sneak peek into new products at this year’s IBC show. This will include previews of RealityHub 1.4 –a universal ...
Advanced Systems Group has entered into a strategic partnership with Zero Density. ASG will now carry Zero Density’s line of real-time virtual studio, augmented reality, and graphics technology ...
The latest update to Zero Density’s broadcast graphics solution Reality introduces a range of new additions and unifies on-air, virtual studio, augmented reality (AR), extended reality (XR) and video ...