Chaos recently unveiled the latest major iteration of its popular photorealistic render engine, V-Ray. Version 6.0 brings a plethora of new features, including Chaos Scatter (for filling a scene with ...
Ahead of NVIDIA’s annual GPU Technology Conference in San Jose last week, Chaos Group teased its next-gen V-Ray GPU rendering architecture, aptly named ‘V-Ray GPU’. Ultimately, V-Ray 3.6 will become 4 ...
Over the past year or so, we have received a good number of request from the (semi) professional end-users out there that would like to see how GPUs perform in the realm of content creation. Obviously ...
DLSS 5 isn't just smarter upscaling. Nvidia's new neural renderer understands what's in the scene — and re-lights it. Here's ...
The free and open source 3D creation tool Blender this week began testing Metal GPU rendering for its Cycles renderer on M1 Macs running macOS Monterey. Blender said Metal support for Macs with Intel ...
A new version of 3D creation software Blender has introduced Metal GPU rendering for Mac devices equipped with Apple Silicon chips or AMD graphics cards. The addition of a Metal GPU backend, which was ...
As SIGGRAPH 2010 winds down, one thing has been obvious: GPU rendering has matured quickly. GPU-based rendering initially got a bad name because public attention has been mostly on real-time ...