Microsoft has shipped a set of Direct3D 12 upgrades that target one of the most persistent bottlenecks in PC gaming, the cost ...
The recently released Shader Model 6.9 brings Microsoft's official take on Shader Execution Reordering (SER) out of preview. Nvidia and a few game developers have already ...
TL;DR: At GDC 2025, Microsoft announced DirectX Raytracing (DXR) 1.2, promising significant performance boosts in ray-traced games through technologies like opacity micromaps and shader execution ...
A new DirectX update brings Shader Execution Reordering (SER) out of preview, and it's boosting ray-traced framerates by up to 90% in early tests.
Every few years, it seems like there's an amazing new technology with the promise of making games look ever more realistic. Over the decades, we've had shaders, tessellation, shadow mapping, ray ...