Order-Independent Transparency (OIT) rendering techniques offer a robust solution to the longstanding challenge of accurately compositing transparent fragments in complex 3D scenes. Unlike traditional ...
Unity has unveiled a string of new features and updates for 2018 as the company stretches its reach to a variety of platforms and emerging technologies. During the Unity keynote at GDC, the company ...
The latest release of Unity, version 2017.1 now officially supports NVIDIA’s VRWorks rendering tech. VRWorks contains a number of rendering features unique to the company’s GPUs which are designed to ...
Neth Nom, an animator who has worked at Pixar, Rhythm & Hues, Sony, and Disney, is behind a new cg short film called Sonder that has adopted the Unity game engine for rendering. Nom shares a few ...
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